Game Controls

Super Mario Run preview

In this game, the controls are very simple - every action is caused by tapping the screen on your device.

Don't be fooled though that this is an easy game, getting the timing and length of press right is key.

Jumping

When running along, simply tap the screen to jump. The longer you touch the screen for, the higher you will jump. Mario will behave differently depending on the timing of your taps, so it's up to you to show off particularly smooth moves, gather coins, and reach the goal.[1]

You can tap again once in the air to spin around and stop falling for a brief time.

Mario will automatically vault over small walls and small enemies such as Goombas. If you jump while vaulting, you will perform a special jump.

Climbing walls

Mario can climb up through wall-jumping and grabbing ledges. Jumping into a wall, and then tapping the screen again when you hit the wall will cause Mario to jump off the wall, gaining height. You can continue jumping off walls to quickly jump to the top of the screen.

If you jump onto a wall just below a ledge, Mario will grab onto the ledge and pull himself up.

If you jump onto a wall, Mario will grab onto it and slowly slide down the wall.

Sliding

If you run down a steep slope, Mario will enter a slide - if you slide into any enemies you will automatically kill them and take no damage.

Action blocks

There are action blocks in the game, such as the Pause block, that will affect the movement of your character.

Pause block

pause block

Moving over this block will cause Mario to come to a stop. Tapping the screen again will cause your character to continue running again. Standing on the Pause block will also pause the timer.

Run block

Run block

Moving over this block will cause Mario to speed up.

Bounce block

If you jump while on this block, it will propel you upwards much further than you would normally be able to jump.

References

  1. http://www.nintendo.com/games/detail/super-mario-run-ios